This series of tutorials is going to be about various simple techniques used in Skinning models, focussing on details and textures used to create metallic skins. One of the techniques is to use photo reference and overlay it over the base colour, paint in your details over that...
This Basics tutorial is to explain how to build faces and the three uses of the bridge tool that make it very very useful4992 Creating faces using the CREATE POLYGON tool is accurate and used most often but can be slow at times, the BRIDGE tool allows you to fill in faces very quickly...
This tutorial explains how to simply UV a basic box crate, and paint it up to look like old worn wood etc using the Paintbrush tool, a little Dodge and Burn and Layers...
This tutorial explains how to create a spaceship hull using some simple techniques, basically selections and the dodge and burn tool, after the base is layed in you can spend as long as you like adding details and defining things...
This is a small tutorial showing how to cut up and arrange some Blueprints ready to be used in the background views of your preferred 3D application...
Editor's Pick in 3D Graphics, June 2005 This tutorial will show you how to build poly stuff in Cinema 4D R8 for use in 3D game engines, etc. What's more, you'll learn how to build your own gun.
I havent built loads of heads so I'm no expert :) and this is not the only way to do stuff its just the way I did it this time ;-). Its meant as a guide to give you some ideas on how to get that first head modelled. Its not fully finished yet and this part only deals with the bulding of the face......
This tutorial explains how to create a large sky-plane, create a sky-like material using the bhodinut 2d noise shaders and explains how to create your own variations etc...
This first part of the tutorial is going to deal with a quick efficient way to UV map a weapon in BODYPAINT, it may seem a bit daunting at first but after while you'll rip a gun to bits in 15 minutes!...